The revenge of the shadow king pdf download
And it's up to them to stop the wicked creatures of the cards from destroying their town - indeed, their world. Media The Revenge of the Shadow King.
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Advanced embedding details, examples, and help! But we never do. She's just another member of the blue energy wonders. Emphasis on wonder. Even Iver has a brilliant blaze of light that he unleashes on a goblin. But it isn't blue. And it isn't explained. The characters are not really developed and don't have much internal conflicts. Max is upset about his parents divorce but it isn't explored much. The villains are one-dimensional with no complexities or understanding as to why they became the way they did.
Ray was jealous and that's about it. Blackstone is greedy. Max's mom has no redeeming qualities that I could see. Iver is supposed to have a connection with the kids but that isn't developed well either. He doesn't explain things to them after he saves their lives and as their mentor he should have explained the existence of goblins and their connection with the cards.
Harley is the big strong friend. Ernie is the clown. Natalia is the brain and adult voice of reason reminding the others right from wrong. That's it in a nutshell. Blue nutshell, that is. The plot meanders and I couldn't picture a time frame for the setting. The kids have email, but no cell phones. Natalia rides a banana seat bicycle which is what I rode in the 70s. The girls are wearing dresses at school and I'm picturing my moms generation.
The setting never took root for me. There is plenty of action even if it jumps all over. There are portals with tests and monsters trying to kill the kids most of the time. It oozes external tension even if it doesn't always make sense. If you can overlook the plot inconsistencies and don't care too much about characters, you will enjoy the hopscotch action in this fantasy novel. I think I'll even read the sequel. I've got blue wonder. Reading Level 5.
Jun 01, Deadlined rated it did not like it Shelves: young-adult , fantasy , magic , I do not understand how this novel received so many positive reviews. It is really bad. Worst of all, there is too much narrative. So often the reader is told information, rather than shown. Jul 29, Barb Scott rated it really liked it. Max Sumner is 11 years old. They love to play a card game called Round Table. When a goblin from the game appears to Max and tries to attack him, it leads to the discovery of a book called the Codex Spiritus.
When he opens the book, Max unleashes a creature called a spriggan. Soon more and more creatures from the game appear in the real world and an all-out war between the Griffins and the magical Max Sumner is 11 years old. Soon more and more creatures from the game appear in the real world and an all-out war between the Griffins and the magical creatures ensues.
An interesting character is Iver, who is the proprietor of Avalon, a magical shoppe. As the story progresses, it is uncovered that Max is a descendant of King Arthur and that his family has been members of the Knights Templar. Recommended to Daisy by: Gabija. Shelves: fiction , pre-teen-middle-grade , fantasy-magic-stuff , male-main-character , 5-star , reviewed , read-in , 3rd-person-pov , first-in-the-series , audiobooks. This was everything I look for in a Middle Grade Fantasy book.
A very strong first book to this trilogy — I'm certainly intrigued to see where it goes next! The audiobook, narrated by Erik Steele, was thoroughly enjoyable — definitely recommended — as Steele does a superb job of distinguishing each and every character's This was everything I look for in a Middle Grade Fantasy book. The audiobook, narrated by Erik Steele, was thoroughly enjoyable — definitely recommended — as Steele does a superb job of distinguishing each and every character's voice.
Apr 21, Angela rated it it was ok. Lewis, told a story of how four friends fight off dark forces that are invaded their peaceful town of Avalon. In my opinion the book was quite boring. The book seemed to be more for a younger audience than myself, and it told of your average spooky story. I kept waiting for something to get me excited, or on the edge of my seat, but instead it felt like reading the book was a chore.
The book talks about goblins, witches, unicorns, etc. View 2 comments. Jul 22, Heather rated it it was amazing Shelves: j-books , supernatural-fantasy. Max and his three best friends, Harley, Ernie and Natalia, must stop creatures from their favorite card game, from entering and destroying their world, not to mention the infamous and wicked Morgan LaFey, half-sister of King Arthur. Feb 20, Mr. Cool Dylan Carter rated it it was amazing.
Sep 05, Angel Aponte rated it liked it. This book was decent it wasn't the best one I have read. It was a good starter to the year short and quick to read. It was a fantasy book so I get into it really fast which is why I read the whole thing even though it wasn't too good. Sep 15, Legolas rated it really liked it Recommends it for: m. Excellent children's book, but equally enjoyable for adults. My son and I both loved it.
Sep 25, Parker Towles rated it it was ok. If you think you might want to read it don't it's terrible If you think you might want to read it don't it's terrible Apr 11, Chris rated it liked it. It's been said that Jon Lewis and Derek Benz, the authors of this story, were childhood friends who used to hang out together and pretend that they were running from goblins, monsters and other things as they acted out fantasy stories.
For better or for worse, it shows in this book and helps shape it. The Revenge of the Shadow King is a fantasy book about a group of friends who always hang out together, and enjoy playing a card game called Round Table. When strange events start to occur, it begi It's been said that Jon Lewis and Derek Benz, the authors of this story, were childhood friends who used to hang out together and pretend that they were running from goblins, monsters and other things as they acted out fantasy stories.
When strange events start to occur, it begins to look as if the characters from the card game are starting to come to life and appear in the real world. Things get stranger and more dire as the chaos only gets worse and begins to spread through the whole town, and Max and his friends are stuck in the middle of it. Many creepy and violent things happen throughout the story. Characters become possessed, mysterious villains show up at the worst times, and there are many close brushes with death.
If that's not enough, the kids even get framed for something they didn't do. Max is developed enough to get us to know him a little better, as we get to understand why he dislikes his family's wealth, why he doesn't get along with his parents, and to some degree, his fear of his possible destiny.
His friends don't fare so well in the characterization department. They show enough personality traits to make them interesting and likeable, but not enough to really flesh most of them out. The two boys can be summed up in simple sentences: Harley is a tough kid, but a nice guy deep down inside.
Ernie is an asthmatic, overeating wimp who gets scared easily and is afraid to risk his life to help his friends. Natalia's personality is the most detailed one out of Max's friends. She is "girly", riding around on a pink bicycle with tassels and unicorn stickers, and enjoying occasions that give her an excuse to dress up.
She is smart, and carries a notebook which she uses to write things down to try to help herself figure things out. She likes to snoop around and investigate to try to learn things on her own. She's bossy and pinches people who annoy her. But she also has a strong sense of justice.
For instance, there is one time when her friends express a desire to get revenge on Ray, a bully who has changed into a monster against his will who now poses a genuine threat to their life.
Natalia rebukes them, claiming that his unfortunate, and unwilling, transformation made him someone to pity rather than to hate, and that he needed to be rescued from his fate. I like Natalia second most out of the characters, and can only wish Ernie and Harley could be developed as much. The story is all about the adventures Max and his friends go on. There is always something interesting happening in each chapter, propelling the story along at a nice pace.
On the other hand, quite a lot of it seems semi-random. There are plot elements that are picked up and then rarely touched upon afterward. For example, Max discovers he can sense where magic portals appear that take him to another world. We're told in the next few sentences that he sensed portals all throughout school over the next few days. After that, portals don't get mentioned for a long time, only for us to find out that Max can no longer sense them, until he suddenly uses one much later in the story.
Essentially, what could have been a neat plot element was mostly unused. Similarly with a creature called a spriggan, who Max meets early on. He likes the spriggan, but he seems to forget about it around the time the book forgets about it. We are later told occasionally that he likes and misses the spriggan, but it appears in the story and is mentioned so rarely that I just didn't feel the connection.
There are also some seemingly random plot elements that are brought up and then totally left unused. At one point, a portal opens up, and Max tries to convince his friends to follow him in there. He lies to Natalia by claiming there are unicorns inside, and lo and behold, there are. There are a lot of neat things inside the world in the portal, but they are out of that world by the end of the chapter, and it is NEVER mentioned again. Not only is it not revisited, but it's not even mentioned in dialog or the plot.
There are a couple instances of things like this, where a plot element that could have been great if expanded upon ended up being forgotten, just when I was really hoping to learn more about it. Fortunately, there are some major plot elements that flesh out the story. The capture of an important adult figure, for instance, plays a pivotal role in the story, and is developed well enough for the audience to get engaged in his rescue. Another important development concerns a bully being possessed and changed into a monster, who makes repeat appearances throughout the story.
There are a number of continuing plot threads and important characters, but there's also just as many minor random or forgotten events. Likewise, there's many deus ex machina-esque close calls. Kids are about to be skewered by a goblin?
Good thing a wandering wizard is nearby to stop it with a spell. About to be skewered by the same goblin again? Good thing a truck driver ran it over. An explanation is later given for these close calls, but I was hoping to see the kids become more self-sufficient.
They do, but they seem to survive their perils more often not through their own wits or skill, but through luck and chance. The thing is, much of why the book is this way can probably be chalked up to what I said in the first sentence. The authors were childhood friends who used to pretend that the events in this book were happening to them as they acted them out. At times, it seems to follow the flow of make-believe play: "Pretend that the evil witch just sent a goblin to get us.
Head for the portal! It's enjoyable fun, but full of contrivances. Then again, this is rather common for adventure stories - but the length and tone of the book led me to figure that it would be a little more realistic and take itself more seriously, so the tone of the dialog was quite unexpected.
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